Torbjorn's workspace - Unreal Engine 4
My first environment piece in Unreal Engine 4.
I modeled the assets in maya and Zbrush and textured it using substance painter.
The lighting, effects and rendering was fully done in UE4.
Its been an amazing learning experience. Enjoy!!
I tried to replicate the amazing concept art by Edward Kil, especially the stylized look and feel of the environment.