A small environment scene of a family of squirrels in a forest.
Modeled in Zbrus and maya, textured in substance and photoshop and rendered in marmoset toolbag.
Moss on the tress were created using various substance designer tillable textures at different height maps.
Its been a lot of fun creating the foilage with a mix of handpainted and procedural textures and plane cards.
Special thanks to Thibaud Pourplanche for his artwork Family which this 3D art is based on! Your work is such an inspiration
https://www.artstation.com/artwork/J9PvBd